Image via Rockstar Games
With GTA 6 less than five months away from its November 19 launch, Rockstar Games is facing serious questions.
A significant portion of employee compensation is tied to bonuses that can shift at the discretion of a superior, with no obligation on the company to explain how they are calculated, according to those interviewed. Here’s what one worker said about the same: “It seems the company thinks that offering specific and limited compensation as an incentive for overtime means it no longer qualifies as crunch,” Besides that, Rockstar also revoked the remote work policy. During development, employees were told they could continue working from home. On the question of formal union recognition from the IWGB, Rockstar said:
A new interview published by Game Developer has exposed what anonymous employees describe as a string of troubling workplace practices at one of the most valuable studios in the industry. Three members of the newly formed Rockstar Game Workers Union (RGWU) spoke to Game Developer anonymously, citing fear of reprisals if they came forward publicly. The timing of the report puts the studio’s culture under a spotlight that will be difficult to ignore. The most damning allegation concerns how Rockstar structures its pay. However, they were later ordered to be back in the office. This mandate was not applied to everyone, with leaders still maintaining their flexibility to work remotely. Take-Two Interactive responded to the allegations by stating that Rockstar provides a fair work environment and rewards its employees well.

