Sony argues the PS5’s memory supply is locked in for the rest: The wider industry impact

Sony argues the PS5's memory supply is locked in for the rest: The wider industry impact

File image: PlayStation (AP Photo/Paul Sakuma, File)

In its latest earnings report, the company confirmed it has secured enough RAM to cover its planned PlayStation 5 sales through early 2027. That timing lines up with Grand Theft Auto 6, which launches November 19 and is expected to pull in a fresh wave of console buyers.

Sony says the PS5’s memory supply is locked in for the rest of this fiscal year, easing fears that the global “RAMageddon” memory crunch could leave shelves bare heading into the holidays.

Buyers in the UK, Europe, and Japan saw comparable jumps, and even the PlayStation Portal remote player wasn’t spared, rising to $249.99. Shipments dropped 900,000 units, a sign Housemarque’s Saros hasn’t taken off the way Sony hoped. The company still hasn’t shared official sales numbers for the game, or updated figures for last year’s Ghost of Yotei.

“We have secured the quantity of memory necessary to meet our projected sales volume,” the company said in its statement, adding that hardware profitability plans for the year remain unchanged. At the time, Sony cited broader economic pressures rather than memory costs—separate from what’s driving the RAM story now. First-party software didn’t fare as well.

That reassurance comes with a catch, though. Sony already leaned on price hikes once this year, raising the PS5, PS5 Pro, and PlayStation Portal across the US, UK, Europe, and Japan back in April. Whether rising memory costs push it to do that again is still an open question—one Sony isn’t ruling out.

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