Image credit: Remedy
Control Resonant release date and platforms
Control Resonant, the direct sequel to Remedy’s 2019 action-adventure game Control, launches next week, bringing players back to a world shaped by supernatural forces and reality-bending environments. From its September 24 release date and pre-order bonuses to its story, gameplay changes, larger Manhattan setting and PC requirements, here is everything you need to know about Control Resonant before it launches. Control Resonant will launch on September 24, 2026 for PC, PlayStation 5 and Xbox Series X|S. A Nintendo Switch 2 version has not been officially announced. Platform Release date PC September 24, 2026 PlayStation 5 September 24, 2026 Xbox Series X|S September 24, 2026 Players who pre-order either the Standard Edition or Digital Deluxe Edition will receive two additional in-game items: the Hiss Corruption Outfit and Pickpocket’s Tool Artifact.
Specification Minimum Recommended OS Windows 10/11 (64-bit) Windows 10/11 (64-bit) Processor Intel Core i5-8500 or AMD equivalent AMD Ryzen 7 3700X or Intel equivalent RAM 16 GB 16 GB Graphics AMD Radeon RX 5600 XT (6 GB) / NVIDIA GeForce GTX 1070 AMD Radeon RX 6700 XT (8 GB) / NVIDIA GeForce RTX 3070 Storage 100 GB 100 GB Control Resonant therefore arrives with a different protagonist, a melee-focused combat system, deeper RPG progression, and larger environments, while retaining the supernatural setting established by the original game. This time, the story moves away from Jesse Faden and puts her brother Dylan at the centre of the action. The sequel also shifts its combat focus, replacing much of the original game’s gunplay with close-quarters melee combat built around Dylan’s transforming Aberrant weapon. On PC, the game will be available through Steam and the Epic Games Store. The Digital Deluxe Edition also includes a Digital Artbook, Original Soundtrack, Untapped Artifact (Wallet), Starter Resource Bundle and AWE Mission Outfit. The sequel begins after the events of Control, as the lockdown at the Oldest House starts to fail. A paranatural breach reaches Manhattan, while Jesse Faden is presumed missing. The Federal Bureau of Control turns to Dylan Faden, Jesse’s younger brother, who has been confined for years. After awakening, Dylan possesses the Aberrant, an Object of Power that can transform into different melee weapons. The Hiss and Mold have also returned with greater force, while a new reality-warping cosmic threat emerges across Manhattan. The biggest gameplay change is a shift toward melee combat. Dylan uses the Aberrant, which can transform from a powerful two-handed hammer into faster dual blades. Dylan also has paranatural abilities based around heat. He can use heat to damage enemy armour or surround himself with a shield that absorbs incoming attacks. The sequel also introduces a deeper action-RPG progression system. Players can develop Dylan through larger talent trees, character statistics and additional progression systems connected to different Aberrant forms. Manhattan brings larger and more vertical environments Leaving the Oldest House, Control Resonant in Manhattan. Its environments are extensive and more vertical, with city spaces that fold, invert and change their physical rules. The game isn’t meant to be a traditional open-world experience. Instead, Remedy has created areas with side quests and vertical exploration. Dylan’s Reach lets him cling to many surfaces, giving him another way to navigate the environment. The game uses the latest version of Remedy’s Northlight engine, with expanded draw distances, environmental destruction, and more enemies appearing on screen. Get the latest technology news and updates. Download the TOI App.

